Sniper Elite 4 also benefits from a comprehensive set of multiplayer modes, several of which – beyond the bog standard deathmatch and team deathmatch – aptly support the game’s focus on long-range combat. Nazis feels strangely resonant in today’s political climate, endowing Sniper Elite 4 with a refreshingly unambiguous message that might not have been so pertinent a few years ago. That said, Rebellion’s black and white presentation of good guys vs. Sniper Elite 4’s stale, impersonal approach to storytelling is intended to act as a peripheral backdrop to the gameplay, but a little creativity with regards to characterization and narrative through-lines wouldn’t go amiss. Unfortunately Karl Fairburne remains the dull-as-dishwater gruff soldier cliche he always has been, and the visibly improved quality of the cut-scenes and conversation segments do little to elevate the story beyond another by-the-books dramatized retelling of history. If you can find a friend to enjoy it with, Overwatch is a memorable highlight of Sniper Elite 4. The latter mode essentially offers two more fully fledged campaign-style missions, but geographically separates players, with one acting as the on-the-ground operative and the other providing valuable cover support. The “Survival” and “Overwatch” co-op modes that have appeared in previous games also make an appearance here too, ensuring the chance for continued buddy-buddy sniping even after the campaign. The need for strategizing your approach to each objective becomes doubly gratifying when there’s two of you, while the array of different guns, gadgets and skills allow both players to diversify themselves from one another with specializations.
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The expanded scope of the mission design (if you’ll pardon the pun) allows for the returning campaign co-op to really come to life here, too. Nazis feels strangely resonant in today’s political climate… Rebellion’s black and white presentation of good guys vs. The focus isn’t solely on stealth per se, but rather making sure the player always holds the opportunity to stay one step ahead ahead of the enemy, often by catching them out by surprise.
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Each of these ambitiously designed sandboxes is noticeably larger than anything the series has offered in the past, with multiple (albeit simplistic) objectives, vertically oriented terrain, and multiple options for combat approaches. Sniper Elite 4’s campaign takes a cue from the likes of Dishonored and 2016’s Hitman, by isolating each mission to a single, open-ended environment.
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Sniper Elite 4 is a culmination of everything great about the tactical stealth experience that Rebellion has been developing since 2005, and it subsequently offers a quality package full of single-player, co-operative and multiplayer content. As a result, the series has slowly but steadily improved across four separate games (five if you count that zombie spin-off) released over a period of twelve years. Platform: PlayStation 4 (version reviewed), Xbox One, PCĮach iteration of Sniper Elite has resembled a stepping stone for the series a measured refinement of what came before, rather than a dramatic expansion to the core formula.